Archive for the 'Articles' Category
For this post I thought I’d write down some of my thoughts on what’s been going on around the Flash scene. The first subject I’d like to touch on is the psychology of the casual Flash game player, and what it means to be rewarded for their efforts in the form of merits, badges or [...]
February 25th, 2010 | Posted in Articles, MochiBot Stats, iPhone / iPod Touch Apps | 5 Comments
Is Flash The Best 2D Videogame Software?
December 3rd, 2009 | Posted in Articles | 2 Comments
Welcome to the OFFICIAL, definative walkthrough guide for the Flash game The Gun Game. Play the game here.
November 10th, 2009 | Posted in Articles, General | 65 Comments
I’ve decided to start providing MochiBot figures for any new major releases from FlashChaz.com, for the purpose of analysis discussion. It’s worth mentioning that in the case of Captain Crash it took over a month to release publically after installing the actual MochiBot tracking code, so feel free to chop about a month off of [...]
October 16th, 2009 | Posted in Articles, MochiBot Stats | 3 Comments
Not content with ruling the console and home PC markets, Electronic Arts are moving into the Flash game industry with ‘EA 2D’; their first project being a Flash based version of upcoming Bioware title Dragon Ages, and intending to create “blockbusters for the browser”.
October 16th, 2009 | Posted in Articles | No Comments
So with the unveiling of Flash CS5’s new features, the most exciting one surely has to be the support that the program will offer to the iPhone. In this article I’m going to be looking over the pros and cons of the platform and try to see if there really is still a gap in [...]
October 15th, 2009 | Posted in Articles | No Comments
It’s all very well being a great Flasher – whether that means being a great coder or an accomplished artist – however there are a few small details which I occasionally see in Flash games that could make a subtle, yet noticable difference. In this quick post I aim to show you the main offenders [...]
August 23rd, 2009 | Posted in Articles | 3 Comments
I often wonder about how the ‘Credit Crunch’, as every other type of media has penned it, affects the industries which revolve around a hobby. In this article I will ponder over whether a service that is offered to the consumer for free can still be profitable to all parties involved.
August 2nd, 2009 | Posted in Articles | 3 Comments
Creating a Flash game is an exciting thing if you believe in it’s quality – especially as there are many Flash gaming portal sites out there that will pay good money to have their site branding splashed all over it. Find out how to land a deal and negotiate the best price.
June 8th, 2009 | Posted in Articles | 4 Comments
As Flash developers will know, when it comes to creating a game it is unlikely to have every asset needed at hand when you need them most. With this big list of Flash game creation related links, I plan to put everything in one place for the aspiring game maker, so you never need to [...]
June 7th, 2009 | Posted in Articles | 2 Comments